Mass effect legendary edition sentinel
Shock Trooper (Soldier/Vanguard) - combat specialists with high damage resistance.Medic (Engineer/Sentinel) - support specialist with healing bonuses.Bastion (Adept/Sentinel) - defensive biotics specialist with a Stasis ability.Commando (Soldier/Infiltrator) - combat specialist with improved marksmanship and weapons damage.For example, both the Infiltrator and Soldier get access to the Commando specialization.
Each class has two possible specializations, which overlap between classes. Those options open once you've completed the UNC: Rogue VI mission, which will grant you more ranks to unlock for your class-specific talent. If you want to balance shooting and tossing, try being a Vanguard.Įventually, you can unlock up further specializations. If you'd like to toss enemies around with mind-powers, you should be a Biotic. If you want to approach it like a cover shooter with plenty of weapon versatility, you should be a Soldier.
If your Shepard doesn't have that skill, make sure you bring along Kaiden, Garrus, or Tali on all your major missions so that you don't miss anything important.Įssentially, you should think about how you want to play Mass Effect before you start customizing your character. That means that either you or someone on your team should have some engineering skills. However, many missions will offer locked doors and chests with extra gear, and to unlock them, you need the engineering skill Decryption. Infiltrator - (combat/tech) - can specialize in pistols and sniper rifles, use medium armorĪll of the classes in Mass Effect are at least semi-capable fighters, so you don't need to worry too much about being hopelessly outgunned.Sentinel (tech/biotic) - no specialized weapon training, limited to light armor.Vanguard (combat/biotic) - can specialize in pistols and shotguns, use medium armor.Engineer (tech) - can specialize in pistols, limited to light armor.Adept (biotic) - can specialize in pistols, limited to light armor.Soldier (combat) - can specialize in any weapon, use medium armor, train in heavy armor.Three of the classes specialize exclusively in one of those strengths, and three others that mix them together, as follows: However, some classes do still have weapon specializations, so you can enhance your skills in certain weapon types. That has been revised for the Legendary Edition, which allows any class to equip any weapon. In the original release of Mass Effect, certain classes came with weapon penalties. Biotics let you manipulate objects in the world, like throwing objects through the air via telekinesis. Tech lets you hack into systems, including the enemy Geth. Combat abilities focus on enhancements to the general gunplay. The classes essentially break down into three key strengths: combat, tech, and biotics-aka space magic. Now Playing: Mass Effect Legendary Edition Review In Progress Discussion By clicking 'enter', you agree to GameSpot's